Re: Oblivion
I agree.
And I think that what matters is if the movie entertains me, and if it does, that's what's important to me.
I don't care if it's similar to other films as long as it's good.
There's something else to consider-- some of the target audiences of today were barely walking when ID4 was released. Some were starting kindergarten when The Matrix was released.
I realized this when I took my daughter to see Oblivion tonight-- she loved it. I mean really loved it, and I was so happy because she was figuring out what the director was doing to make her feel the way she did-- I swear she's got film in her blood.
She kept saying-- "it's so suspenseful, it's so suspenseful." And when we watched the trailers she loved them, too, as much as I did-- She literally can't wait to see After Earth, Star Trek, Iron Man 3, and Man of Steel. It seems the monsters in Pacific Rim are a little too scary.
She doesn't have a record of Superman from the seventies to taint her point of view, and they've hooked her-- she's an action junky like me. The miracle of marketing.
It's easy to say it's derivative of this, derivative of that-- what's challenging is finding a way to elevate material beyond expectation-- or even better, to me, is offering solutions to what they see are the problems-- I'm interested in that.
It's like sending a burger back and saying; "it sucks." When instead you might say: "the bun is soggy, the meat's overcooked, lettuce is wilted, my fries are cold and there's an eight-legged something-or-other floating in my beer."
I mean, c'mon, the hugest movie ever was derivative of Disney's Pocahontas-- it's not about that, it's about whether or not people are entertained.
Certainly anyone can say whatever they want, but I think it would be cool to see what writers might offer, and in doing so help us all write better stories.
FA4
Originally posted by tuukka
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And I think that what matters is if the movie entertains me, and if it does, that's what's important to me.
I don't care if it's similar to other films as long as it's good.
There's something else to consider-- some of the target audiences of today were barely walking when ID4 was released. Some were starting kindergarten when The Matrix was released.
I realized this when I took my daughter to see Oblivion tonight-- she loved it. I mean really loved it, and I was so happy because she was figuring out what the director was doing to make her feel the way she did-- I swear she's got film in her blood.
She kept saying-- "it's so suspenseful, it's so suspenseful." And when we watched the trailers she loved them, too, as much as I did-- She literally can't wait to see After Earth, Star Trek, Iron Man 3, and Man of Steel. It seems the monsters in Pacific Rim are a little too scary.
She doesn't have a record of Superman from the seventies to taint her point of view, and they've hooked her-- she's an action junky like me. The miracle of marketing.
It's easy to say it's derivative of this, derivative of that-- what's challenging is finding a way to elevate material beyond expectation-- or even better, to me, is offering solutions to what they see are the problems-- I'm interested in that.
It's like sending a burger back and saying; "it sucks." When instead you might say: "the bun is soggy, the meat's overcooked, lettuce is wilted, my fries are cold and there's an eight-legged something-or-other floating in my beer."
I mean, c'mon, the hugest movie ever was derivative of Disney's Pocahontas-- it's not about that, it's about whether or not people are entertained.
Certainly anyone can say whatever they want, but I think it would be cool to see what writers might offer, and in doing so help us all write better stories.
FA4
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