Re: Picking Right Idea
Personally, I only develop concepts I would pay to watch. Then again my taste in films is really eclectic and what I enjoy ranges from blockbuster action to small, arty drama. So I'm not sure if that's a good gauge for me.
As for feedback, I prefer other writers' opinions and I'll also run ideas by my brother, my guy and my soon to be 18-yr. old kid. Thing is -- all of them enjoy writing their own stuff and all are interested in films.
Also -- my brother is in post production (primarily TV editor and commercials) and my guy is a sculptor/artist who has worked on storyboards -- feedback from them really helps with visual ideas for set pieces, etc.
I just asked my kid to read my near-finished novella because the protag/antag are teens her age and I want to see what she thinks works or what may be missing.
And, since there are so many original Amazon/Netflix shows/movies targeting the 16-18 yo market, I'm thinking of adapting the novella for the screen even though it's likely not commercial enough for a theater release. (Maybe I'll post the logline here)
BTW: She read my future-set script and made a brilliant suggestion that no one else thought of. Now I'm rethinking Act 2 entirely.
Overall, some suggestions above for picking the right idea are solid yet there's no way to accurately calculate which idea will blow away buyers and make them think: Gotta have it.
I think the only thing the majority of people can agree on is bad ideas.
Personally, I only develop concepts I would pay to watch. Then again my taste in films is really eclectic and what I enjoy ranges from blockbuster action to small, arty drama. So I'm not sure if that's a good gauge for me.
As for feedback, I prefer other writers' opinions and I'll also run ideas by my brother, my guy and my soon to be 18-yr. old kid. Thing is -- all of them enjoy writing their own stuff and all are interested in films.
Also -- my brother is in post production (primarily TV editor and commercials) and my guy is a sculptor/artist who has worked on storyboards -- feedback from them really helps with visual ideas for set pieces, etc.
I just asked my kid to read my near-finished novella because the protag/antag are teens her age and I want to see what she thinks works or what may be missing.
And, since there are so many original Amazon/Netflix shows/movies targeting the 16-18 yo market, I'm thinking of adapting the novella for the screen even though it's likely not commercial enough for a theater release. (Maybe I'll post the logline here)
BTW: She read my future-set script and made a brilliant suggestion that no one else thought of. Now I'm rethinking Act 2 entirely.
Overall, some suggestions above for picking the right idea are solid yet there's no way to accurately calculate which idea will blow away buyers and make them think: Gotta have it.
I think the only thing the majority of people can agree on is bad ideas.
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