Re: Dumb it down, please.
I understand where you're coming from, and I feel the same way, but this is a totally different concept to what I brought up in my original post. There's a huge difference between compromise of vision and attempting to figure out this whole idea of where the line is between being clear and being obvious.
Vision has nothing to do with it, unless you're one of those standoffish "If they don't GET IT, f--k em!" kind of writers. I want people to get it. I want them to understand the complexities and the intricacies of character and story, on multiple levels, both subtle and clear.
I'm quite the opposite. I want to put my stamp on Terminator 6, I want to make Die Hard movies good again, I want to write a comic book movie. I want to be the guy they bring in when s--t's not working. I want to be Michael Clayton. This is how I look at screenwriting, whereas I feel like most writers think it's all about fighting the system to get your spec on-screen the way you wrote it.
That's not to say I don't have my own stories to tell. I've got no lack of original IP, but I'm aware that spec sales aren't the long-game. And really, I don't want them to be.
Originally posted by kintnerboy
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Vision has nothing to do with it, unless you're one of those standoffish "If they don't GET IT, f--k em!" kind of writers. I want people to get it. I want them to understand the complexities and the intricacies of character and story, on multiple levels, both subtle and clear.
Originally posted by kintnerboy
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That's not to say I don't have my own stories to tell. I've got no lack of original IP, but I'm aware that spec sales aren't the long-game. And really, I don't want them to be.
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