So we all know that Blake Synder wrote a few books, but I gotta admit if there's only one thing I that I take away from his books (I take away lots more than just one thing, btw, but if I had to choose...) it would be this...
FUN AND GAMES.
I like to break my specs into four - first act, second pt1, second pt2, and third act.
Before in my second act, pt1, I used to just gallop along and do my own thing.
But then after reading Blake's book(s) and seeing him simply coin that section of the spec as FUN AND GAMES, it hit home to me that yes, that section of a script is really meant to be all about FUN AND GAMES. It's meant to be the promise of the premise and it's meant to be the trailer moments of the script.
Simply put, FUN AND GAMES is how I now view that section of a script, and with full commitment and passion, try and make it stand up to these simple words.
Anyone have any "simple" moments lately where things have clicked and become easier for you and your writings overall?
EJ
FUN AND GAMES.
I like to break my specs into four - first act, second pt1, second pt2, and third act.
Before in my second act, pt1, I used to just gallop along and do my own thing.
But then after reading Blake's book(s) and seeing him simply coin that section of the spec as FUN AND GAMES, it hit home to me that yes, that section of a script is really meant to be all about FUN AND GAMES. It's meant to be the promise of the premise and it's meant to be the trailer moments of the script.
Simply put, FUN AND GAMES is how I now view that section of a script, and with full commitment and passion, try and make it stand up to these simple words.
Anyone have any "simple" moments lately where things have clicked and become easier for you and your writings overall?
EJ
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