As a writer of action scripts, I have certain examples of structure that I strive to emulate: DIE HARD, GUNS OF THE NAVARONE, THE MAGNIFICENT SEVEN, ALIENS. Films that have entertained me time and again over many years.
Lately (due to the influence of certain directors, I would presume) a more frenzied action style seems to have taken precedence -- throw as much up on screen as you can, keep the "thrills" coming, hit the ground running, etc. I would cite VAN HELSING as the worst example of this style, but look at UNDERWORLD or THE MUMMY or LEAGUE OF EXTRAORDINARILY BADLY-WRITTEN GENTLEMEN -- all the big-budget action flicks seem to be choosing "frantic" over "well-paced."
DIE HARD has almost no action for the first half hour. ALIENS doesn't even show a damn Alien for the first 50 minutes. If I trust my gut, I want to emulate those films -- build character first, pace the action so it gradually builds, hold back the eye-candy for the climax. But if I look at what's appearing at the corner multi-plex, I see the opposite.
Do spec writers today have to copy the crap that hacks like Sommers spew onscreen, or can we safely emulate the great structures of past action greats?
Lately (due to the influence of certain directors, I would presume) a more frenzied action style seems to have taken precedence -- throw as much up on screen as you can, keep the "thrills" coming, hit the ground running, etc. I would cite VAN HELSING as the worst example of this style, but look at UNDERWORLD or THE MUMMY or LEAGUE OF EXTRAORDINARILY BADLY-WRITTEN GENTLEMEN -- all the big-budget action flicks seem to be choosing "frantic" over "well-paced."
DIE HARD has almost no action for the first half hour. ALIENS doesn't even show a damn Alien for the first 50 minutes. If I trust my gut, I want to emulate those films -- build character first, pace the action so it gradually builds, hold back the eye-candy for the climax. But if I look at what's appearing at the corner multi-plex, I see the opposite.
Do spec writers today have to copy the crap that hacks like Sommers spew onscreen, or can we safely emulate the great structures of past action greats?
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