I have a character that says things with words such as "goin" rather than "going", and I was wondering how to communicate that in the dialogue without it coming off as a typo. For some reason I find myself putting in "goin" like this: "goin' "
How to write Slang and Shortened Words in Character Dialogue?
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Re: How to write Slang and Shortened Words in Character Dialogue?
Have you looked for an answer by doing a search here?
For example, for this particular sort of search, don't use the Google search field that's directly above. Instead, click on the Search link (to the right of New Posts), then Advanced, then narrow your search to the Basics forum, and then at the upper-left, enter "slang" in the Key Word field.
Apart from that, I see no problem with "goin'".
Plus, if you look around on the Internet, you should be able to find some scripts that provide good examples. If you find Fargo, you'll see it uses "goin'" 14 times; The French Connection, 11 times; No Country for Old Men, 22 times. Etc.
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Re: How to write Slang and Shortened Words in Character Dialogue?
Originally posted by GoldLane View PostI have a character that says things with words such as "goin" rather than "going", and I was wondering how to communicate that in the dialogue without it coming off as a typo. For some reason I find myself putting in "goin" like this: "goin' "
would be the best choice, I think. I've done, "get 'em," and use "c'mon," all the time.
If one character speaks like this it's okay (most of the time), but it can get tiring. Just try to be objective. I just ran a pass where I removed most of it from a good ole southern-boy character. Sometimes just spelling it out, offers the best read.
Good luck,
FA4"Reserving rights to comment and make changes."
Hollywood producer
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