Re: Darabont on Screenwriting
yes.
cards, too.
read lots of books on these things...got cross-eyed looking at some diagram or graph chart about a story once. points on a line and so on.
good education, i guess, it all helps in some way, but trying to follow that stuff left my stuff hollow. characters that smell like cardboard, etc.
doesn't work for me. i have to write out a ton of stuff to the point where i know the characters and they tell me what they would do and i just write down what they would say...not, what would so and so say here? oh, she would say "this" because it's important because coming up...
the "important" thing coming up is never that important writing that way, if that makes sense.
i work best leaving 'what's coming up' blank. until i get to 'what's coming up.'
where you stare at the screen. you stare. you can be lazy, or you can take the hard way out.
hard way is a hard way.
hard way is generally the...way.
the one thing that drives me crazy on this board is the constant talk of time and so on, got to do this and got to do that, write one script, write another, write another, write another. write another. write one more and you'll start getting the hang out of it. hang out of what?
how to more efficiently write better crafted mediocre stories?
hardly ever see someone saying...focus on your best story, the one that means the most to you, and bring it to life. do all for it that you can. take your watch off. focus on that story.
rarely see that here.
like in this thread, it saves "time" to work off an outline.
what "time?"
time to get it "done" to write something else?
get to work on that next script?
what?
if you're trying to get something done to write something else, can the first thing and write the thing you want to really write i would suggest. and go into it thinking that it may take a ton of effort and time to see it through.
and of course outline from the get-go if it helps you write a good story.
i sometimes outline after i have a big mess to pull myself back from my own story, and try to look at what i have as objectively as i can in raw terms. i change my hat from writer to story scientist.
don't like to do that in the beginning. no...
not when i'm developing a story.
no way. i let the fingers go where they want to in the beginning. they're much smarter than i am.
but it's all good, whatever works.
yes.
cards, too.
read lots of books on these things...got cross-eyed looking at some diagram or graph chart about a story once. points on a line and so on.
good education, i guess, it all helps in some way, but trying to follow that stuff left my stuff hollow. characters that smell like cardboard, etc.
doesn't work for me. i have to write out a ton of stuff to the point where i know the characters and they tell me what they would do and i just write down what they would say...not, what would so and so say here? oh, she would say "this" because it's important because coming up...
the "important" thing coming up is never that important writing that way, if that makes sense.
i work best leaving 'what's coming up' blank. until i get to 'what's coming up.'
where you stare at the screen. you stare. you can be lazy, or you can take the hard way out.
hard way is a hard way.
hard way is generally the...way.
the one thing that drives me crazy on this board is the constant talk of time and so on, got to do this and got to do that, write one script, write another, write another, write another. write another. write one more and you'll start getting the hang out of it. hang out of what?
how to more efficiently write better crafted mediocre stories?
hardly ever see someone saying...focus on your best story, the one that means the most to you, and bring it to life. do all for it that you can. take your watch off. focus on that story.
rarely see that here.
like in this thread, it saves "time" to work off an outline.
what "time?"
time to get it "done" to write something else?
get to work on that next script?
what?
if you're trying to get something done to write something else, can the first thing and write the thing you want to really write i would suggest. and go into it thinking that it may take a ton of effort and time to see it through.
and of course outline from the get-go if it helps you write a good story.
i sometimes outline after i have a big mess to pull myself back from my own story, and try to look at what i have as objectively as i can in raw terms. i change my hat from writer to story scientist.
don't like to do that in the beginning. no...
not when i'm developing a story.
no way. i let the fingers go where they want to in the beginning. they're much smarter than i am.
but it's all good, whatever works.
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